Interested in working with me? Check out the Prospective Students or Prospective Postdocs pages. Interested in learning more about our research? Check out the Graphics, Artificial Intelligence, Design, & Games (GAIDG) Lab website.
Supervision
Doctoral
- Qian Wang, Computer Science at the University of Victoria.
- University of Victoria Fellowship Award recipient
- Vahid Gholamzade, Business & Computer Science at the University of Victoria.
- University of Victoria INTD PhD fellowship recipient
Masters
- Dominic Ferreira, Thesis-based, Computer Science at the University of Victoria.
- University of Victoria Graduate Award recipient
- Rui Zhang, Thesis-based, Computer Science at the University of Victoria.
- Kun Peng, Thesis-based, Computer Science at the University of Victoria.
- Jonas Buro (co-supervised with Prof. Daniela Damian), Thesis-based, Computer Science at the University of Victoria.
- University of Victoria Graduate Award recipient
- Kunal Parikh, Project-based, Computer Science at the University of Victoria.
- University of Victoria Graduate Award recipient
Undergraduate
- Connor Hickton, Computer Science + Health Information Science at the University of Victoria. Interdisciplinary Capstone project.
- Project: Assistive Software in Computer Game Interactions
- Brendan Marney, Computer Science + Music at the University of Victoria. Interdisciplinary Capstone project.
- Project: Audio Aware Agents
- Sarah Mackay, Computer Science + Psychology at the University of Victoria. Interdisciplinary Capstone project.
- Project: Perception and Choice in Transit Seating
- Steven Bobyn, Computer Science at the University of Victoria. Jamie Cassels Undergraduate Research Award 2022-2023 recipient. Honours Capstone project.
- Project: Crowd, Environment, Quality Learning
- Julia Putko, Computer Science + Psychology at the University of Victoria. Interdisciplinary Capstone project.
- Project: Bio-based Agent Animation for Learning-based methods
- Thomas Richmond, Computer Science + Geography at the University of Victoria. Interdisciplinary Capstone project.
- Project: Geomatics and Navigation in Real Time Simulation
- Liam Shatzel, Computer Science at the University of Victoria. Valerie Kuehne Undergraduate Research Award SU2022 recipient.
- Project: Complex Agent Representations in Crowd Simulation
- Lucas Antonsen, Computer Science at the University of Victoria. Honours Capstone project.
- Project: Abstract Game Playing Benchmarks
- Colin Johnson, Computer Science at the University of Victoria. Jamie Cassels Undergraduate Research Award 2021-2022 recipient. Honours Capstone project.
- Project: Autonomous Evaluation of Signage Visibility for Accessibility Auditing
- Lindsey Bellman, Computer Science + Music at the University of Victoria. Interdisciplinary Capstone project.
- Project: AI-based Music Visualization
- Nick Musey, Computer Science + Psychology at the University of Victoria. Interdisciplinary Capstone project.
- Project: Viewpoint Perception of Virtual Avatars
- Cairo Sanders, Computer Science + Psychology at the University of Victoria. Interdisciplinary Capstone project.
- Project: Virtual Avatar Representation in Spatial Perception
- Yiping Wang, Computer Science at the University of Victoria. Jamie Cassels Undergraduate Research Award 2020-2021 recipient. W.E. Cowie Innovation Award Recipient. Honours Capstone project. Now at University of Waterloo (MMath), Vector Institute Scholarship in Artificial Intelligence recipient.
- Project: Learn by Review: Environment Generalization in Multi-Agent Reinforcement Learning
- Project: Visual Learning Agents
- Alex Nguyen, Computer Science at the University of Victoria.
- Project: Visual Learning Agents
- Eric Wang, Computer Science + Mathematics at the University of Victoria.
- Project: Visual Learning Agents
- Jonas Buro, Computer Science at the University of Victoria. Honours Capstone project. NSERC Undergraduate Student Research Award (USRA) Summer 2021 recipient.
- Project: Playing the Game of Amazons with Reinforcement Learning
- Rui Zhang, Computer Science at the University of Victoria. Honours Capstone project.
- Project: Synthetic Crowd Evaluation for Biomechanics
- Percy Jia, Computer Science at the University of Victoria. Honours Capstone project.
- Project: Learning Biomechanical Agents
- Jonathan Maluf, Computer Science + Physics at the University of Victoria. Interdisciplinary Capstone project.
- Project: Mesh Deformation for Rectification of Fisheye Images
- Chris Clarke, Computer Science + Music at the University of Victoria. Interdisciplinary Capstone project.
- Project: Developing Tools for Musical Creativity
- Dominic Ferreira, Computer Science + Music at the University of Victoria. Interdisciplinary Capstone project.
- Project: Deep Learning based Solfège Hand Sign Recognition
Student Mentoring/Advising
(In collaboration with official supervisors)
Current Doctoral
- Melissa Kremer, Electrical Engineering and Computer Science at York University.
- Thesis: Distracted Agent Modelling in Synthetic Crowds
Past Doctoral
- Seonghyeon Moon, Computer Science at Rutgers University.
- Project: Hierarchical Deep Reinforcement Learning for Humanoid Agents
- Muhammad Usman, Electrical Engineering and Computer Science at York University.
- Thesis: Spatial Analytics for Simulated User Behaviors in Virtual Environments
- Kaidong Hu, Computer Science at Rutgers University.
- Project: Multi-agent Deep Reinforcement Learning
Current Master’s
- Peter Caruana, Electrical Engineering and Computer Science at York University.
Past Master’s
- Melissa Kremer, Electrical Engineering and Computer Science at York University.
- Thesis: Distracted Agent Modelling in Synthetic Crowds
- Yunao Shen, Shengdon Liu, Ruolin Qu, Computer Science at Rutgers University.
- Thesis: Multi-Modal Curriculum in Multi-Agent Reinforcement Learning
- Muhammad Usman, Electrical Engineering and Computer Science at York University.
- Thesis: Towards Static and Dynamic Analysis of Architectural Elements
Past Undergraduate
- Jeffrey Yang, Computer Science at Rutgers University.
- Project: Vehicular Traffic Simulation in Urban Environments
- Yunao Shen, Shengdon Liu, Ruolin Qu, Computer Science at Rutgers University. CS523 Computer Graphics.
- Project: Competitive Multi-agent Inverse Reinforcement Learning
- Hemanth Chiluka, Computer Science at Rutgers University. CS523 Computer Graphics.
- Project: Robust Multi-Agent Footstep Planning
- Duc Ngo, Computer Science at Rutgers University. Grossman Interdisciplinary Research Team (GIRT) Fellowship Capstone Project.
- Project: Heterogeneous Simulation Platform for Pedestrian/Vehicular Interfaces
- Martin Leung, Engineering Science at the University of Toronto. Now at AMD, previously Ubisoft Toronto.
- Thesis: Gamifying Speech Therapy for Stroke Victims